Play No, Birdie, No!

Today's Pixel Love game is... 'No, Birdie No!', a hang-tough game created with code by Giovanni Coli, Piero Molino and artwork/sounds by our very own artist, Giuseppe Longo!

The aim of this game is to hold onto a cliff with your fingers by using ASDF which controls each finger of each hand. The challenge comes from a little chick that frantically pecks at your digits!

This game features some hilarious sound bites and great artwork.

How long can you "hang in there" for?

Let us know in the comments below.

Click to Play No, Birdie, No!

Happy gaming everyone, we'll bring you another Pixel Love game next week!

by Tom

8Bit Doves... AGAIN!

Hey Nitromians,

It's Friday again so we thought we'd update you with a juicy titbit of news. Our upcoming mobile game 8Bit Doves is fast approaching the end zone.

Check out our quick vine video of a level from the games last pack entitled "Nightmare". This pack also introduces one of the many new features of the game 'Boost tiles'. Which as you see make you go lightening fast - (sorry for the pun)

You may also notice in the video that the device has changed again as it is now playable in tablet form.

We have now finished making all of the levels and are currently testing on multiple devices, fixing bugs, adding a few additional sounds, and making the levels pretty.

We hope that you are as excited as we are to see another Nitrome game on your devices.

Until next week, happy gaming and have a great weekend.

by Jon

Play Yojimbrawl!

Today's Pixel Love game is Yojimbrawl, a fighting game with very fluid fighting mechanics made by Evan Greenwood (Programming), Dawid Strauss (Art) and Deon van Heerden (Music/SFX).

We really enjoyed chaining hits together into air juggles. We found ourselves performing smooth combos against our opponents. This is something that is very satisfying about the gameplay.

Click to play Yojimbrawl!

Have fun, we'll bring you another pixel love game next week!

 

by Tom

New Game Friday!

Hey Nitromians,

Phew... Bump Battle Royale was released in the nick of time. On further testing we just have noticed and squished a few nasty bugs. 

To play the latest and best version of the game please clear your cache and check to see (Ver1.2) on the title screen.

You can point out any other bugs in the comments below and we will try to fix any really nasty ones next week.

Until Monday, happy gaming and have a great weekend!

by Nitrome

Hello all you lovely peeps!

Well this took a while… Bump Battle Royale is finally out! After lots of testing, tweaking and more testing, we’re happy to say that the game is finished and ready for you to play.

Bump Battle Royale is an arena based sumo wrestling bumper car type affair! Honestly… that’s the best way we can describe it!

Play on your own against some of your favourite Nitrome characters in campaign mode to unlock new arenas and make those beaten characters available for you to play.

If you want some multiplayer action, play with up to 3 friends in 2 game modes, Last Man Standing and Team Battle Mode. Available with or without Touchy. We’ve been playing this a lot and think this is the best way to enjoy the game.

So get your gaming fingers ready, ‘cause it’s gonna be a bumpy ride! (Sorry I couldn’t resist!) We hope you have a great weekend battling through our latest release.

Have fun and may the best bump battler win!!!

Click to play here.

by JK

More 8-Bit Doves!

Hey Nitromians,

We thought we'd share a super quick update on 8Bit Doves progress. Take a sneak peak at a level in the 2nd pack with a brand new element, moving walls... dum dum dum!

The release will include three packs in total, the second of which is called Deep Sleep. These packs will include a whole bunch of new level features as-well. (Notice the new handy sideways bed takeoff anyone?)

Anyway we didn't want to spoil too much. But we are happy to report that progress is going rather well so far. 

No release date yet though before you ask ;)

There should be more news and small updates on 8Bit Doves nearer to its release.

by Jon

I am Level

Hi Nitromians,

it's Monday so time for a new Pixel Love which marks the first since we launched the new Pixel Love site last Friday. I am level is a great little game with visuals inspired by the Spectrum era. The game play however is something much more modern with a tilt/pinball based mechanic mixed into a platform adventure. We had a lot of fun with this one and I'm sure you all will too!

play I am Level

by Mat

pixellovegames.com is now live!

As you all know, we really love pixel art.

About 2 years ago, we decided to highlight the best pixel games from around the web made by other people every Monday. This formed the basis of what is now known as "Pixel Love".

We noticed some things that we wanted to change when we initially created Pixel Love.

Things we noticed and wanted to improve:

  • No list of games to choose from. You needed to use the search box/wiki
  • We could only support flash games which ruled out a lot of awesome pixel content made in other formats
  • After the games initial feature, it would be buried under blog posts and other content getting hidden from view.

We have now addressed these issues.

We are pleased to pre…

READ MORE

Hey Nitromians,

Phew... it’s Friday morning again and it’s been another very hot and busy week over at Nitrome Towers.

Firstly we thought we’d give you a quick update on Bump Battle Royale. In short it’s coming next week. We had lots of last minute tweaks to make and Touchy to integrate so there isn’t much more to do.

Although you can’t play Bump Battle quite yet, we have a nice surprise for you all later on today involving Pixelove. Come back later to find out what it is. ;)

by Jon

Woah!

We've just noticed that there are now over 200,000 Nitrome Accounts activated on our website. That's really impressive!

A big thank you goes out to everyone that is supporting us by playing our games, following us on Facebook/Twitter, giving us feedback and helping us make Nitrome as great as we possibly can!

If you would like to keep up to date on all things Nitrome related, follow us on Twitter or on Facebook, and we'll do the rest!

Thanks again everyone, happy gaming!

by The Nitrome Team

Play Music for Decay!

Hi Nitromians!

Wow, there has been an influx of awesome in the pixel-sphere this week! With the Ghost Wheel Jam providing a great bundle of games for you all to play! From this bundle, we have picked Music for Decay by Folmer Kelly as our Pixel Love choice!

The premise is simple, you play as an orb avoiding spike blocks and nasty elements for as long as you can on this endless treadmill. The longer you last, the more points you gain. We really like the "window of invincibility" that you get when pressing the up arrow. Don't worry, it doesn't provide the player with an insta-win mechanic, it spices up the gameplay considerably.

The mechanic needs to be deployed at strategic moments whilst evading the onslaught of trap tiles. The window of safety that is provided to the player is brief enough to engage the players reaction speed and hazard perception.

Click to Play Music for Decay!

Download the Ghost Wheel Game Bundle!

Have fun everyone! We'll bring you another Pixel Love next week!

by Tom

Web Hosting Tests!

Hi Everyone!

We are currently in talks with another cdn provider. After some local testing, it looks likely that they may well be faster than the provider that we're currently using, which is great news for all of you! (you'll get to access our games and site content faster than before).

With this proposed site improvement, we'll certainly need to test it live and that is exactly what we are doing this week!

We'll possibly be testing until next Monday. So, with this week being our testing period, if you notice any problems, like slowing down of the site, error messages etc, please get in touch with us and let us know what went wrong! ( bugs@nitrome.com ).

If you DO get in touch, please let us know of your rough location in the world (USA, UK etc). Providing us with a State / County / Province might be handy for us when we actually go in to diagnosing the issues too.

This shouldn't affect us in bringing you new content, like the upcoming Pixel Love etc.

Well, wish us luck! :D

by The Nitrome Team

Hey Nitromian’s,

Check out our latest Vine video of the Final Ninja arena on our upcoming game Bump Battle Royale!

As the game is nearing completion we thought it might be a good idea to fill you in on some more info about it.

This is a Single or Multiplayer game (1-4 players) on either Keyboard or Touchy!

What makes this game work with multiplayer so well is that you can control your character with the use of a single button.

So how does it work? You character spins on the spot until your acceleration key is held which propels the character forward. Let go of the key and you’ll skid to a halt and spin all over again. Now this may sound simple, but with power boosts, arena traps and an onslaught of players after your …

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Mobile Page Update

Hi Nitromians!

Just a quick post to let you all know that we've just re-vamped our Mobile Page to better display our products available and coming soon for mobile devices.

The page will now better accommodate any future mobile game releases that we launch as the page is now scrollable.

Besides this quick page update, we've been working on other site improvements, so expect to see some cool new features and updates in the future!

Happy Gaming Everyone!

by Nitrome

Play Glitch Lab!

Today's Pixel Love choice is Glitch Lab by Nazywam

Glitch Lab asks the player to complete the game by exploiting the various bugs which can be found throughout the levels. This mechanic forms the core base for the game's puzzle elements.

We found it really satisfying to pass levels using nothing but the game "bugs". Figuring out how to complete a level and finding out what each level was asking from us as the player was a very interesting interaction.

Click To Play Glitch Lab!

We hope you enjoy this Pixel Love game as much as we did.

We'll bring you another Pixel Love game next week!

by Tom

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