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Play Five!

This weeks Pixel love goes out to Five, a nifty little puzzle platformer by Z3LF

This reminds us a lot of the Continuity series or our own In The Dog House game. In which the player must navigate a series of rooms by swapping them via the mouse. The big problem being that not all of the rooms quite line up how you might expect, and there’s a tough five minute timer in place for added pressure.

Z3LF have really managed to cram a lot into this five minute little package. It’s got bags of atmosphere, nice music, cute little tiles/sprites and even a small story in there to boot. The controls can be a little fiddly at times (especially when you first realise that the rooms have to connect for the player to be able to continue). B…


As the update earlier in the week was not really a planned update, you’ll be happy to hear that we now have what we intended to post live for your viewing pleasure!

This time we talk about Set Pieces. Don’t know what that means? Well then, all the more reason to click through and have us address it for you. Pretty nice post this one and two cool examples that you’ll want to check out if you are following the project!

Also why not sign-up to our mailing list to be the first to find out about it's launch!

by Mat

Friday Update!

Hi Nitromians,

We hope you have enjoyed our busy news week! we’ve had two whole Ice Breaker updates (well, let’s call it one and a half). We also had our unexpected mochi coin cancellation news which you should check out if you missed it. Also there was that mysterious video… what’s up with that?

Be sure to come back next week and see what else we have in store for you guys.

Have a great weekend!

by Mat

Hi Nitromians, 

You may or may not be aware that two of our games in the past (Twin Shot 2 and BC Bow Contest) use a microtransaction system called Mochi Coins. We just got word that Mochi will no longer be offering their coins service as of October 15, 2012. You can see the post announcing this here: Mochi Coins Update

While we were surprised to hear the news we had already as a company decided to no longer support the format. You can see we made no further games using the coins after BC Bow Contest and we had intended to remove the coins altogether from those two games once we had our own login system available.

Unfortunately given the short notice period given to us we are not going to be able to transition things as smo…


Double Edged ????

Double Edged ????

Click Here for More!

by Tom

Play Puzzle Farter!

Hey Nitromians

Everybody loves a good fart gag... don’t they?

If the answer is yes then you’re in for a treat in this week’s pixel love game, Puzzle Farter developed by Pet Tomato.

Take to the skies in this jetpack fartpack based platformer with over 100 levels of fun.

First things first, this game REALLY needs to be played with the sound left on. We would defy even the most stony hearted of players to not at least let out a wry smile at the huge selection of pumps parps and squeaks on offer. What it lacks in music or plot, it more than makes up for with bags of charms and giggles.

Hopefully you will find this flatulent based platformer as much of a gas as we did.

Play Puzzle Farter: Click Here!

Join us next week for some more pixel love. =0)

by Jon

iPhone 5 unveiled!

Big News last week as Apple announced not just a new iPhone (the iPhone 5) but also an all new iPod touch.

Both devices have a new taller screen (or wider in the case of how most games are played on the device).

As Nitrome are making games for iOS we would want to support these devices and so we follow this news closely.

While we are a little apprehensive with the variety of screen resolutions that are starting to appear within the iOS ecosystem we are happy to say that this news was fairly expected and that it will not cause any considerable impact to the development of Icebreaker – a Viking Voyage. We would also say that we will relish having our game playable on the shiny new devices and can’t wait to give them a go.

We will have a proper update on just how it affects the iPhone and Ipod versions of Icebreaker coming your way soon!

by Mat

There is now an update to our update on the Icebreaker page. Huh?

We recently did a post there about exactly how the different screen resolutions over the various iPhones/iPads and iPod Touches were going to be addressed.

Since then Apple kind of threw a spanner in the works and introduced a new screen dimension (see last post) so our recent update is already out of date!

Fear not, those worried that we may not have a clue that there is a new iPhone/iPod on the horizon should fear no more, and you will be able to play Icebreaker in swanky widescreen-o-vision should you see fit!

Icebreaker Update (to the Update): Click Here

by Mat

Play Seedling!

It’s the start of a brand new week here at Nitrome HQ, and we all know what that means don’t we?...That’s right it’s time to hand out some more love to another pixel triumph in this week’s Pixelove.

Highlighted this week is the epic adventure Seedling by Connor Ullmann

Take control of a small boy born from the wind who is destined to be special in this overhead action adventure.

There is loads to love about Seedling, though you may have to put aside a large chunk of time for this one due to it’s hefty size. But don’t be alarmed, you will be treated to tons of dungeons, devious puzzles and huge boss fights which are more than worth the time invested.

Playing through this game evoked more than a whiff of nostalgia for us on …


Ice Breaker iOS Update!

Hey Nitromians,

We noticed that a few people were wondering how the game differs between the iPad and iPhone/iPod touch versions of the game. We felt this was a good question that deserved addressing so this update is to do just that.

You'll also get to see some exclusive character animations too!

Ice Breaker Update - Resolutions - Click Here!

If you wish to know as soon as Ice Breaker is released, feel free to sign up the the newsletter.

You can also help to support the game by letting all of your friends know about it, using the share buttons on the Ice Breaker page!

Thanks for all of your support so far, we really appreciate it! :)

by Mat

Friday Update!

It's Friday evening here at Nitrome Towers, so that must mean it's time for a bit of an update!

As you can tell from our posts this week, we have been very busy!

We hope that you are all having fun playing Calamari amongst your friends on Facebook.

We'd also really appreciate getting as much feedback and support for our upcoming iOS title, Ice Breaker, as possible, so please share it with your friends and help make the game great!

Play Calamari: Click Here!
Ice Breaker Page: Click Here!

Have a great weekend everyone!

by Tom

Calamari Loading Fixed!

Hi Nitromians!

We have been busy looking at fixing bugs with our latest release Calamari.

We noticed that some of the people on Facebook were experiencing issues with the game not loading when played on our site.

We have now fixed this. The same bug appeared in Super Snotput.

This means you should all now be able to play the games from our site!

Play Calamari: Click Here!

Thanks for reporting the bug. Happy gaming everyone! :)

by Tom

Memory Lane!

Hey Nitromians,

Many of you may be excited to see the return of our ‘Memory Lane’ feature which hasn’t made an appearance on our blog for quite a while.

Today’s feature is a project we started way back in October 2009. It was abandoned in its early stages, simply because we didn’t think it was much fun.

You may be interested to know that there have been a number of concepts that reach a playable build before deciding that they just aren’t going to cut the mustard and go on to be a full release.

In this game codenamed ‘Sucknblo’ we had a superhero protagonist who had a push beam device. His task was to clear a number of monster and trap based arenas using his push/pull ability.

You can see a full screenshot mock-up of the …


Hey Nitromians,

Today we are showing some love for the action climbing platformer ‘Tobes Hookshot Escape’ by the talented crew over at Secret Base

Use your hookshot ability to help Tobe escape the scrolling crumbling cavern. Climb as high as you can in this endless platformer, collecting diamonds, treasure chests and power ups along the way.

And when we first played it in the office it received a decent audience due to the lovely artwork. Combined with the “just one more go” addictive quality, makes this more than worthy to sit in our pixel love catalogue.

If you like what you see they have also got an iOS addition of the game which includes a whole bunch of brand new content, backgrounds, playable characters and unlockables.

Play Tobe's Hookshot Escape: Click Here! 
App Store Link: Tobe & Friends Hookshot Escape, $1.99

So what are you waiting for... grab your hook and get swinging!!!

by Jon

Play Calamari!

Hi Nitromians!

We have just released our latest game Calamari!

Take control of your square headed squid in this action packed survival shooter.

Collect coins and aim for the highest score possible. Compete against your friends on Facebook or grab a buddy for some frantic two player co-op action.

In an ever changing arena which is different every time you play, you had best have your wits about you and be careful not to be diced into Calamari!

Play Calamari: Click Here!

Happy Gaming!

by Jon

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