Today's Pixel Love game is Tower of Heaven!
We love how the game introduces some simple rule changes that really prove to make each level much more challenging. The narrative also helps nicely in introducing the new rules to the player.
The difficulty really starts to ramp up early in this, and provides many moments where you just have to laugh at yourself for forgetting one of the previous rule changes.
We also love how this game really sticks to the old Game Boy aesthetic.
So Kudos to Askiisoft, Miroslav Malesevic and Stefan Jeremic!
We think you'll enjoy this game as much as we do!
Tower of Heaven: Click Here!
We wanted to give you a heads up on our iPhone development here at Nitrome.
We have some very exciting news. Our awesome premier iPhone game has been in development for some time now and is almost in its final stages and I must say it's looking fantastic.
The big surprise is that it is not Super Feed Me!
We have put that project on hold for now (he is resting on a sunny shelf in our office).
We wanted to focus our efforts on this new title as we felt that this game is much better suited for our first iPhone/iPad game release
On another note we have a new section 'Questions' on our blog next week to look forward to. Here you will be able to ask Nitrome any question you like. More news on this next week.
Have a great weekend happy gaming nitromians. =0)
Today’s Pixel Love game is Guardian Rock! This game is the creation of our very own artist, Stefan Åhlin!
Guardian Rock was one of the games that caught Mat’s eye when hiring Stefan as an artist for Nitrome. We think you’ll agree with us that this game is very well made and has real charm in the art style and characters!
Play Guardian Rock: Click Here!
Have Fun! :)
We hope that you are all enjoying our latest game Cave Chaos 2!
We’ve noticed that some of you were experiencing problems with the game, which should now be fixed!
An issue was found in the way the games timer was implemented. The games timer was relying on the system clock and wasn’t taking into account the possibility of the game slowing down. This resulted in the blocks always being brought in by the bats at a set time whether the game slowed down or not (meaning the players movement might be too slow to catch new platforms).
We have now based the timer off of the games frame-rate so you should now be able to complete the game!
On the title screen, you will see "ver 1.1". This is the updated version of Cave Chaos 2!
Play Cave Chaos 2: Click Here!
Thanks again for reporting the bug and for playing!
Have a Great Weekend!
We have just started to distribute our 'block-busting' puzzle game, Rubble Trouble Tokyo!
We thought that we'd generously offer the chance for others to carefully take down buildings with Nitros, Grabbers and erm... Mecha-saurs! :)
You can now get Rubble Trouble Tokyo and many other Nitrome games for your site for free here!
Thanks to everyone for playing our games!
This week we are introducing something a little different for you all!
From time to time, we are going to start highlighting pixel based games that we really love that have been created by some very talented developers outside of Nitrome! The future of this section depends on its reaction from you guys.
We are committed to keeping Nitrome about Nitrome games and we have no interest in turning Nitrome into a multi-developer arcade. At the same time, there is only a certain frequency that we can produce games to and we want to keep you all entertained.
So if you like this section we will try to put something up once a week and if it's very popular we'll try to come up with a way to house them away from the mai…READ MORE
Wow Nice! There are now over 130,000 of you on our Facebook page! Thank you goes out to everyone for your support and for playing our games!
This week, we planned on bringing you something new and we wanted to show it off on a Monday. However, something that we didn't factor in was that we actually had a bank holiday on the Monday this week and we couldn't bring you the new feature!
Fear not! Next week we are bank holiday free and will be introducing this and also something else for you all so there will be at least two new things to check out - so stay tuned!
Until then, have a great weekend and we will see you next week! :D
It has been a while since we gave you the last update as to what is happening with the user accounts, so today I thought I would let you know what’s currently happening with our upcoming site features. I’ll also take this opportunity to let you know why it’s taking us a little longer than originally anticipated.
We have been experimenting with our ads lately to help us strike a reasonable balance in revenue whilst not adversely affecting your gaming experience.
One of the most obvious changes included adding the ‘balloon panel’ on our game pages. We are aware that it isn’t the prettiest solution for the time being, yet it has been a relatively quick way for us to help with our ad revenue whilst not hindering …READ MORE
Friday is here!
Well, we hope you have fun playing through the Hot Air Jr Demo, and thanks to everyone for giving us feedback already! Some very good points have been raised for us to look into.
Join us next week as we bring you more Nitrome goodness! We should also be introducing something a little different next week, so stay tuned to find out what we have got in store!
Have a great weekend, see you next week! :)
Play Hot Air Jr Demo: Click Here!
Here it is Nitromians!
The demo we promised this week is from our upcoming game Hot Air Jr!
We are really happy with the original Hot Air games and we have taken the concept of guiding your balloon through dangerous environments with your fan whilst also trying to give Hot Air Jr a nice balance in terms of difficulty.
Something we noticed in the original Hot Air games was just how unforgiving they were, so with that in mind, Hot Air Jr is being developed to give users some areas to rest and think about the obstacles ahead without always having to worry about the constant spikes! :)
We would really like to know what you all think of the game engine so far, as your feedback could help us make the game even better.
Please no…READ MORE