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Hello again fans,
We have a great piece of news for you today,
Chisel 2 has finally been released! Hurray...
...
Drill, destroy and "jump" your way through a whole new galaxy of fun.

Here's a handy link to the game.

Click To Play

Remember to come back very soon and check out the latest news and happenings at Nitrome.

Be sure to use the handy Share and Tweet buttons to show this game to your friends!

Enjoy!

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If you haven’t heard we have a new web developer at Nitrome and he is going to be constantly working on new features for the website! His first work was on this new blog system which we think you will agree is pretty swanky but we hope what he has next in development is even better……drum roll….a whole new site design!!!

Here is a preview shot of how we're hoping to make the site look. As you can see it is an evolution of our old design but it is one which we hope will add a lot of functionality and which we hope is also more pleasing to the eye :)

There are some features planned for the future of the site that we are not ready to reveal yet and so there are a few areas of the shot that we have purposely pixeled out…..that is intended and is not part of the new site design! We will leave it to your imagination as to what those new features might be!

It is always a concern to change elements such as layout and styles in a popular games site. We hope you like what you see but if you do have comments on what you think of the new design please do feel free to drop us an email, comment on our facebook page or tweet to our twitter page as we would love to get some feedback.

Full Image: Click Here

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We’re very proud to announce that Jon and I were asked to get involved with Flash Mindmeld. Flash Mindmeld is in it’s own words - 60 experts, 60 seconds each, 60 tips for being successful in the flash game market!

If you hadn’t guessed from that description that means we had to give a 60 second tip each along with 58 other flash experts to give advice to other developers on how to be successful at making Flash games.

If you’re curious as to what we said or just what we sound like:

Click Here!

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Hi Fans!,

In the last preview we told you about some of the new shapes that are possible in our Chisel follow up including the ability to have multiple shapes or planets in each level. We can now show you how you’re going to get between these planets.

..with the aid of a rocket jump!

You can also perform a standard jump this time round which means some of the old enemies are now a little more vulnerable to you than before and new enemies have been introduced to make you use your new jumping skills to their fullest! Check the video for more!

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We’re constantly growing here at Nitrome to meet the demands of our very loyal and expanding audience and happy to say that we are at that point again where we are actively looking to recruit some fresh members for the team. More importantly we have two positions that we have never looked into recruiting before….a dedicated iPhone/iOS programmer and a dedicated level builder!

If you’re interested in any of the roles or just want to see some new artwork we have made then you will want to check out the all new jobs page!

Click Here

Please read all of the requirements of the job page as we will not reply to emails that do not send in what we ask for on that page!

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We have just fixed our game Test Subject Blue!, it was pointed out to us that you couldnt submit your score at the end of the game.. you can now!
To make sure you get the right game version, you should clear your browsers cache before playing!

Clear your browsers cache: Click Here

Test Subject Blue: Click To Play

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A lot of you have been asking what happened to our Strategy game that we posted about in the blog and on Facebook. It has been a long time in the making….a lot longer than we would normally or should probably take in making a flash game so that’s why you haven’t heard much. It is now almost ready though and even has a name now: Steamlands! 

We still have to have some thorough play testing to find as many bugs as possible before the release but in the meantime, we have put together a little video to wet your appetite and give you a better idea of what is coming!

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A lot of people have commented on the new blog saying that we should add the ability to comment! It is something we plan to add and we have been working on it but it ties into some other areas we are developing, and we were unable to add it into the initial launch.

You can see a preview of how we intend the comments to look here. Although once this is implemented you will be able to directly comment for the meantime you can still send your feedback though to our facebook, twitter or our fans email.

Check the contact page for more information.

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Check out the first shot of our upcoming sequel to our Chisel game!
Click Here for Full Image
We have completely rewritten the engine from scratch to make way for some very exciting new features!

The original engine allowed for quite limited shapes, so for the follow up we have put a lot of effort into expanding the shapes that are possible this time round. We can pretty much make any shape we like and on top of that, have added the ability to have holes and even multiple shapes!

Multiple shapes you say! But how will that work….how would you get from one shape to the other?

Stay tuned answers soon!

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We get sent loads of fan art which makes it a shame that we haven’t been posting much of it of late. With the new Blog system in place now though it is a lot easier for us to post so we hope to rectify that and post fan pieces much more often.

This week a very talented fan who goes by the name of Vladimir Juraš or BOBA7SK has spent a lot of time designing a whole new site skin! The theme here seems to be that all the Nitrome characters are very small…
..almost Skywire small in some cases!

Click here to view the tile image in full size!
Skin button and Menu image!

Vladimir we're proud to say is a pretty avid Nitrome fan and this is just the latest of his
many fan creations.

If you have any fan art you have made about Nitrome please do send it in! We love everything we get sent especially if it is our work applied to something we have never seen before. We will feature the best, most striking and most unusual pieces in our blog so stay tuned for another in about a weeks time!

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