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Time for some more juicy info about our upcoming Twin Shot sequel...

We were recently invited by the talented folk at MochiMedia to be among the first developers to try out their new micro-transaction system called MochiCoins. We are excited to announce that Twin Shot 2 is going to be our first game to include pay-for extras powered by that system.

So what does this mean?

It means that while you will still get the same amount of great free content that you have come to expect from Nitrome, there will also be extra content that can be purchased for those of you who are looking for a little more. MochiCoins should allow us to try new things in our flash games that we otherwise wouldn't be able to condone spending time on so I hope you will be as excited as we are to see what we come up with!

In Twin Shot 2 we are currently planning two new items, the first of which will be an additional level pack. This "evil" pack will contain 50 additional levels, more new monsters, more new traps, a new boss, new "evil" music and more. We also have a second item which we will reveal at a later date :)

We are trialing the system and we don't intend to use it in every game. What we are hoping to do is try it in different ways over a few titles to best find out the sort of things you all want to see. If you have any requests or feedback on the game once it is released then we would love to hear what you think.

You can see a shot of one of the new "evil" levels here. More news coming soon!

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Ever felt like being the bad guy for a change? In Parasite you're just that... You take on the form of an evil alien space squid creature with intentions of draining planets of their natural resources. Perhaps an important message to be learned here?

Despite your evil-ness you are actually quite a vulnerable creature... luckily the inhabitants on this particular planet are useful so you should be able to attach yourself to them and, with a little bit of space slime, take control of their movement and exploit their unique abilities to get through each level.

Click here to play Parasite!

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We've been hard at work on our latest Nitrome sequel and now that it is nearly finished we thought we would release a screen-shot to whet your appetite.

The full title for the game will be: Twin Shot 2 - Good and Evil. This shot, if you hadn't already guessed, is from the "good" part of the game.

The game is going through final testing and is likely to be released soon - but if you're lucky we might reveal some more details in the blog over the next few days :)

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Here is a quick update of what you guys out there have been sending in:

This amazing picture shows what a Square Meal troll would look like if it was made out of wool! Thanks to Judy for sending in this picture of the troll which she crocheted herself! We all think it looks very cute!

Ivan sent in some printed pictures of Feed Me and Skywire which we think look really stylish!

Simon sent in a picture of what an xbox cover of our games might look like. You can also see it in action here. We thought this looked really cool.... maybe one day!

There are some comics sent in by Tim of Icebreaker and Final Ninja which we found amusing.

Finally, Mauro sent in some Nitrome inspired characters that he created. He describes them on his blog here (Italian with English translation).

As usual thanks to everyone for all of the effort they have gone to!

We're hoping to have some exciting game preview news next week so stay tuned!

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Castleware doesn't pay what it used to... decorative shields, flags and drapes sales are all down this quarter. The competition is undercutting us every chance they get. There's only one thing for it... ready the troops for battle!

In Castle Corp send your knights along the castle pathways and fire them off towards the enemy. Pick up gold to spend on upgrades in the shop. Overpower the enemy and save the corporation!

Play Castle Corp.

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This game is all about rabbit droppings.... ahem! ...I mean rabbit dropping!

Hurl the lanky-eared bunny droplets to their likely doom in the hope of scoring enough points to get to the next level! Click to raise and lower their ears to adjust the speed of their descent.

Please note that no real bunnies were harmed in the making of this game... just pixel ones.... (not really).

Click here to play Droplets

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A few of you might have noticed we haven't had a game up for a little longer than usual.......thanks for all the emails :) Although we actually had a game ready that was intended to be launched we agreed with the games sponsor that it would be better positioned for a particular event later in the year so it has been held back. The eagle-eyed amongst you may even be able to take a guess as to some of the games contents and the event from the latest skin!

Fear not however as we have some great new games that should be ready for release really soon now so your not going to waiting long for your next hot games fix. To tide you over until then we felt it was about time we launched a new minigame to test your high score skills :) This one has been sitting around gathering dust at Nitrome towers for a while now so it is great to finally find a good time to release it. Click here to play Cosmic Cannon.

The aim of the game is to keep a number ball in the air for as many bounces as possible by shooting new balls into it. Watch out for balls featuring cameos from some of our other games.....they may look nice but they will only get in your way and they don't count towards your score so try to get rid of them quickly! Don't worry if you drop one you can just keep restarting until you think you have a score worth submitting......Good Luck!

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Welcome to the Rustyard.... the result of years of neglect. All that's left in this world of throwaway scrap are the robots that once used to help with our everyday tasks... They continue on as if nothing had changed!

Help the robot get to the end of each level by using your mouse to manipulate the junk that has been sitting there collecting dust for centuries.

Click here to play. Have fun!

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We're very pleased to announce that we won a "mochi" last week from the Flash Gaming Summit which took place in San Francisco. We won the award for Best Family Game for Skywire 2! Check out this link to see a showreel of the nominated games, and to see the winners in all of the categories.

We'd like to say thanks very much to the Flash Gaming Summit for hosting this event dedicated to Flash games.



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A few of you might have noticed that there were issues accessing the website last weekend. We are still unsure as to what caused these problems but they seem to be fully resolved now. We're really sorry for any inconvenience this might have caused. Thanks to everyone who emailed in to let us know about the problem! If any of you are still experiencing problems then please try clearing your browser cache and reloading the page. If the problems still persist then please contact us letting us know which pages are affected.

Following up from our last Works blog post we have now swapped over all of the games to the new website hosting. As we mentioned before this may effect the levels unlocked in these games but you should be able to retrieve them by following the steps listed here.

On a positive note we now have all of the highscores in the games working again!

We should also be ready to launch a new game very soon.

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