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As the update earlier in the week was not really a planned update, you’ll be happy to hear that we now have what we intended to post live for your viewing pleasure!

This time we talk about Set Pieces. Don’t know what that means? Well then, all the more reason to click through and have us address it for you. Pretty nice post this one and two cool examples that you’ll want to check out if you are following the project!

Also why not sign-up to our mailing list to be the first to find out about it's launch!

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Hi Nitromians, 

You may or may not be aware that two of our games in the past (Twin Shot 2 and BC Bow Contest) use a microtransaction system called Mochi Coins. We just got word that Mochi will no longer be offering their coins service as of October 15, 2012. You can see the post announcing this here: Mochi Coins Update

While we were surprised to hear the news we had already as a company decided to no longer support the format. You can see we made no further games using the coins after BC Bow Contest and we had intended to remove the coins altogether from those two games once we had our own login system available.

Unfortunately given the short notice period given to us we are not going to be able to transition things as smoothly as we would like but we will do our best to find the best solution in the timeframe for our users. We would like to take this opportunity to thank everyone who supported us by buying the coins in the games we made using them.

Along with the coins the login system that was provided by Mochi is also going offline so this will revert saving the game to being only available on a single computer. Mochi have stated that the content people have purchased will still be available to them following that date but that people will not be able to buy new coins or items from that date. We feel at Nitrome that the best solution is going to be to offer that content freely in the game and we will be looking at the two games to decide how to best do that. We will give you more news on that as we have it!

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There is now an update to our update on the Icebreaker page. Huh?

We recently did a post there about exactly how the different screen resolutions over the various iPhones/iPads and iPod Touches were going to be addressed.

Since then Apple kind of threw a spanner in the works and introduced a new screen dimension (see last post) so our recent update is already out of date!

Fear not, those worried that we may not have a clue that there is a new iPhone/iPod on the horizon should fear no more, and you will be able to play Icebreaker in swanky widescreen-o-vision should you see fit!

Icebreaker Update (to the Update): Click Here

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It’s the start of a brand new week here at Nitrome HQ, and we all know what that means don’t we?...That’s right it’s time to hand out some more love to another pixel triumph in this week’s Pixelove.

Highlighted this week is the epic adventure Seedling by Connor Ullmann

Take control of a small boy born from the wind who is destined to be special in this overhead action adventure.

There is loads to love about Seedling, though you may have to put aside a large chunk of time for this one due to it’s hefty size. But don’t be alarmed, you will be treated to tons of dungeons, devious puzzles and huge boss fights which are more than worth the time invested.

Playing through this game evoked more than a whiff of nostalgia for us on several occasions with players instantly being reminded of such classics as Zelda Links awakening. It has a distinct old school SNES influence which in our opinion does the genre proud.

What are you waiting for... game on!!

Play Seedling: Click Here!
Connor Ullmann: Click Here!

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Hey Nitromians,

We noticed that a few people were wondering how the game differs between the iPad and iPhone/iPod touch versions of the game. We felt this was a good question that deserved addressing so this update is to do just that.

You'll also get to see some exclusive character animations too!

Ice Breaker Update - Resolutions - Click Here!

If you wish to know as soon as Ice Breaker is released, feel free to sign up the the newsletter.

You can also help to support the game by letting all of your friends know about it, using the share buttons on the Ice Breaker page!

Thanks for all of your support so far, we really appreciate it! :)

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Hey Nitromians,

Today we are showing some love for the action climbing platformer ‘Tobes Hookshot Escape’ by the talented crew over at Secret Base

Use your hookshot ability to help Tobe escape the scrolling crumbling cavern. Climb as high as you can in this endless platformer, collecting diamonds, treasure chests and power ups along the way.

And when we first played it in the office it received a decent audience due to the lovely artwork. Combined with the “just one more go” addictive quality, makes this more than worthy to sit in our pixel love catalogue.

If you like what you see they have also got an iOS addition of the game which includes a whole bunch of brand new content, backgrounds, playable characters and unlockables.

Play Tobe's Hookshot Escape: Click Here! 
App Store Link: Tobe & Friends Hookshot Escape, $1.99

So what are you waiting for... grab your hook and get swinging!!!

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This weeks Pixelove goes out to Cactus McCoy.

Take control of a gun slinging cactus in this epic beat-em-up platform adventure by Flipline Studios Tony Solary and Matt Neff

The first thing to note is the fact that this is a very highly polished title indeed. We were stunned with the level of depth in Cactus McCoy. It has the amount of pure content usually found only in paid-for titles. The sheer number of secrets and achievements to discover in each of its twelve levels is truly impressive.

It also has simple pick up and play keyboard controls. With plenty of onscreen hints  and a balanced difficulty curve you will be king of the west before you know it.

Well what are you waiting for grab your holsters and start shooting.

Play Cactus McCoy: Click Here!
Flipline Studios: Click Here! 

Happy gaming =0)

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Hey Nitromians,

We have made a few little/big tweaks to our icon games to make your gaming experience that bit more enjoyable.

You now have the option to scale the game between 10 different sizes for optimum viewing. There is also an all new handy level select, so that you can replay your favourite levels to your heart’s content.

Play Gunbrick: Click Here!
Play J-J-Jump: Click Here!

Happy gaming =0)

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Hey Nitromians.

We want to show you another great feature from Ice Breaker that we are very excited about and that’s the map system!

In our second update we will try to explain just how Ice Breaker’s map system works. Hinting towards why we think it’s going to be something a little more special than a just a regular list of levels.

Click the link and have a read for more info, or just gawp at the lovely new shots provided.

Feel free to ask us any question about the new map system or anything else Icebreaker related in our comments section.

Ice Breaker Update - Maps - Click Here!

Please show your support and spread the word. =0)

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Hey Nitromians.

Who’s ready for some more pixel lovin? ...I know we are

Today’s game is called ‘Sheepwalk’ made by Ben Pettengill

Take control of man’s best friend and help round up the sheep to the safety of their pens.

There is so much to love about this game. From the charming pixel pup and his little followers, to the way the game introduces frequent elements so that the player is kept on their toes ‘paws’ is very nicely done.

We especially liked the witty banter between the Ranch owner and the player, which will be sure to put a smile on some of your faces. Also make sure you have your speakers on for some top notch retro beats.

Sounds like fun... But trust us, it’s no walk in the park!

Have fun with this one and check back next week for some more Pixel Love. =0)

Play Sheepwalk: Click Here!

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