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Hi Nitromians,

We've removed the video ads slot from our rotating animations section on the home page. This took place a while ago but we completely forgot to mention it. I think we just had so many things all going on at once.

We think that this is a big improvement in usability and decided to let you all know about the change in-case you hadn't noticed. We are also happy to say that, so far, we haven't felt the need to turn the video ads in the animations back on!

Enjoy, have a great day!

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Hey Nitromians

Silly Sausage has been included as a speed run on twitch tv's speeddemosarchives as part of the summer Games done Quick 2014.

Silly Sausage speedrun!

Runner Zachsk got a completion time of 32:06... wow that’s fast!

Check out the video and see if you can beat his record. 

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Hey Nitromians!

Remember when we told you that 8-bit Doves is coming to Mobile and tablet devices? Well, Pocket gamer has covered this over on their site (thanks for the coverage Harry!).

Click to read Pocket Gamer's 8-bit Doves Article.

If you aren't already, why not follow us on twitter (@Nitrome) and we'll do our best to keep you up to date with all things Nitrome.

You can play the jam version here.

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Hey Nitromians,

Take a look at this great piece of fan art by Koficup over on Deviant art. It's a huge picture of Flash Cat riding his trusty errrm... green buggy, beetle, robot cockroach, thingy?

Thanks for your hard work Koficup, it’s fantastic.

We love receiving fan art so please keep sending them in and we will feature our favourites on the blog.

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Hey Nitromians,

8bit Doves is coming to a phone near you!

During the #nitromejam people who follow our twitter feed may have seen a quick experiment Arthur did getting 8 bit doves working on the iPhone. Unity ultimately made it very quick to get a working build as the game is very easy to play due to it only using two buttons.

We're now happy to report that we're taking the project forward to a proper mobile release. We are of course adding support for Android and tablets. We have just finished adding a proper front end and tidying some things up that we did due to the limited time frame of the #nitromejam build. Finally were going to add a lot more levels some new features and split into three easy access packs.

This is a smaller project than our other mobile projects (more news on those when we are ready). It will probably jump the queue and end up being the next mobile game released by Nitrome!

We're very excited to have an additional game coming to mobile and we will give you some updates leading up to the release :)

Our twitter following is growing fast so if you are interested in hearing the very latest ramblings from us, then make sure you follow #nitrome (@nitrome) over on twitter.

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Hi Nitromians!

Today we've chosen Piksels by Bart Bonte as our Pixel Love choice this week. We love the clean simple design of this one.

It borrows ideas from the well known game Snake, as with each "piksel" eaten, you grow in length. The puzzle element in this is something quite fresh. To complete levels you must align your "snakes" within the goal areas, most of the time involving multiple snakes.

Some levels need each snake you create to be of a certain length. This has you using the walls, path blocking and corners among other elements to get your snakes where you need them.

You may remember Bart Bonte's entry in the nitrome jam, In Drmzzz.

Click To Play Piksels!

Have fun everyone! We'll bring you another pixel love game next week!

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Hi Everyone,

Voting for Nitrome Game Jam 2014 entries is now closed!

The Results Are:

1st Place
A Kitty Dream by Raiyumi

2nd Place
Loop by Team Awesomotronica

3rd Place
Yellow Dreamer by NazoSystems

For a full list of the games (ordered by their vote average), check out the Jam Page.

A big congratulations goes out to Ryan Carag and Bill Kiley for their great platformer, A Kitty Dream! Well done Raiyumi! :) 

Also we'd like to take this opportunity to thank everyone that made a game, played games, casted their votes or took part in anyway and to all those that had as much fun as we did!

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Hey Nitromians!

We've noticed that there has been a slight shortage of Pixel Love games whilst we were jamming, so to make up for that, we'll be showcasing two great pixel loves this week.

First off, we have Hare's Harvest, a great little turn based game developed by Michael Cook.

The game has some great mechanics. Using burrows, stomped burrows, foxes, dogs and farmers, your aim is to make your way through the farmers crop of carrots. There are some great puzzles in this one, with some real head scratchers.

Click to Play Hare's Harvest!

We hope you enjoy playing this one!

Stay tuned today for the second Pixel Love game choice!

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Hey Nitromians,

Phew... what a hot and busy week it’s been over at Nitrome HQ. We have a brand new site skin for the website, featuring lots of characters from the #nitromejam.

For those of you who missed it we have finally sorted the issues for the #nitromejam games. Results for the winner will be announced next Friday so you can play, comment and vote for them here.

Thanks again for everybody who took part in the jam and all our fans for being so awesome, it really was great fun.

Next week we should be getting things back to normal. That means a regular Monday Pixel love slot, back to work on updating the accounts and continuing making some brand new games (more news on these when they’re ready).

Until Monday, have a great weekend.

p.s What's you're favourite Jam game?

Nitrome =D

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Hey Nitromians,

http://bit.ly/1ub1vI1

We have just noticed this fantastic piece of Nitrome fan art which includes the first 100 Nitrome games. Its a serious masterpiece and all of us here at Nitrome HQ are in awe at the amount of work that has been put into this.

Huge thanks and congrats to CartoonSpider over on Deviant Art =)

To fully appreciate the piece make sure you click and zoom in. We had a lot of fun trying to spot all of the nice characters and game references.

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