Play Exposure!

We have chosen a great Pixel Love for you all this week. It's called Exposure and was made by Zillix. This is something quite special.

We love its 3d pixel landscape and the relaxed explorative nature of this game. Your aim is to explore the desert and interact with the other people there. Maybe they can expose the secrets of the orbs? Besides these mystical orbs, you will also find items around the desert which will hold different properties after exposure to the sunlight for 10 seconds.

There are also multiple endings to this game, can you find them all?

Click to Play Exposure

Have fun everyone. We will bring you more Pixel Love next week!

by Tom

Friday Update!

It's been another busy week here at Nitrome.

We are glad to see how excited you have all been in regards to the previews of our upcoming games, Test Subject Arena 2 and Cheesedreams: New Moon!

Also, as we followed the first announcement from Steam earlier on in the week, the second announcement was Steam Machines which details what their approach will be in terms of introducing their living room gaming hardware. Also, Steam have (within the hour) just released their latest announcement... The Steam Controller!

So at first glance, what do you think of it? Let us know in the comments below!

Have a great weekend Nitromians, we will catch you all next week for more Nitrome goodness!

by Tom

Following on from the news of Cheese Dreams: New Moon yesterday we thought we would update you all on the progress made with Test Subject Arena 2. The game is currently working very nicely in multiplayer mode where with Touchy you can now play with up to 4 people! We have been making various arenas and have been testing and balancing the abilities of the various characters. 

Each character is a little different from each other this time round so the Rex suit can hang on ceilings and to compensate other characters have different advantages. Some characters are faster than others or shoot faster but there are also some other one off properties too that we will let you guess at for now!

The game in multiplayer is getting fairly f…


A long time ago we announced and gave you a demo of a remake of one of our older games Cheese Dreams and then nothing! 

The game was fairly far into development but various other projects meant we had to put it on hold and then (even more) various other projects stopped us coming back to it. We're thrilled to finally let you all know that we are now back working on it!

The game now has a proper title 'Cheese Dreams: New Moon' which we think covers well what the project is. For those who maybe don't know what this is about here is a recap.

Cheese Dreams: New Moon is a remake of our 2007 game 'Cheese Dreams'. It has the same basic bouncing mechanic but remade in a new engine that now supports full physics for all game elements …


Steam OS Announced

With us having a game that has now been Greenlit for Steam distribution we are taking a special interest in the three Steam announcements that are taking place this week. The first of these announcements has now passed and Valve have announced 'Steam OS' a free operating system that people can put onto their PC. It is an extension of their Big Picture Mode that they introduced last year which basically makes it so you can play PC games on your TV in a more friendly and intuitive way, all controlled with a gamepad.

Steam OS means that you don't need Windows on that PC as Steam OS will automatically take the user into Big Picture mode! The OS is built upon Linux which does mean that not a lot of the catalogue will run on the plat…


Hi Nitromians!

We have fixed our game Rustyard! The correct version of the game should show "ver2.2" in the top left corner of the screen rather than "ver2.1" which is the old number. Please clear your cache if you see the old number.

This should now fix the expandable blocks problem that was crashing the game. Thanks for pointing this out to us, happy gaming! :)

Click To Play Rustyard!

by Tom

Hi Nitromians!

Today's Pixel Love treat is Wild West The Sheriff developed by Dead Pixel Team.

We thought we would highlight this one as we are rather taken by its GameBoy styled artwork. The art and design makes great use of the limited colour palette to create a wonderful western look and feel.

Your main aim in this game is to capture all of the bandits throughout the levels by jumping on their heads. Once captured, you have to bring them back to the sheriffs office. Some of the bandits will be hiding out in barrels and some will try and shoot at you, so you will certainly have your work cut out!

Play Wild West The Sheriff: Click Here!

Have fun, we will bring you more Pixel Love next week!

by Tom

Hey Nitromians,

We have noticed that some of you are still experiencing problems with our fixes for both Rustyard and Fault Line Avatars. We are looking into the issues you are having and should have another update for Monday.

NOTE: Please check that you are playing these versions (displayed on the title screen of both games)

Rustyard ver2.1 and Faultline ver2.2

If there are any bug related issues (in either the avatar or game itself) can you please help us by posting them below.

Thanks :)

by Jon

Play Blym!

Hi Nitromians!

We have found a really great puzzle platformer for today's Pixel Love spotlight, it's called Blym, made by

The main objective in this game is to guide your hero through the levels to the teleporter. That sounds pretty easy... right?

Well, to make things interesting, the levels are often filled with different enemies, traps and... blocks. You have the ability to morph into these blocks, essentially becoming part of the level. Some of the blocks are brittle which means you may end up breaking the wrong blocks resulting in replaying the level to correct your mistakes.

The game gets a little more difficult as you make your way through the different worlds and really tests your problem solving skills with some clever level design!

With great gameplay, art and music, we hope you find playing this game as enjoyable as we did!

Play Blym: Play the Game!

Have fun, more Pixel Love coming next week! :)

by Tom

Friday Update!

Hey nitromians,

It's been another long week at Nitrome HQ. We released another batch of Avatars earlier this week. We hope you are enjoying them, as we plan to add LOTS of new avatars in the future. 

(NOTE) We are working on fixing a few bugs with avatars in Faultline and Rustyard, so don't worry if you can't see them all.

Infact, the avatar bug in Rustyard has just been fixed by JK, and is uploading right now!

Some of the regular blog followers will have also noticed that we have improved our messaging system. We think it’s a huge improvement in both looks and usability; we would love to hear your feedback on this?

Another really small fix which has just went live as we speak is that you can now correctly use "quotes" without it saying " (hey, every little fix counts right?)

More Nitrome, news, updates, fixes and pixelove next week. 

Have a great weekend. =)

by Jon

Hey nitromians,

Some of you may have already noticed that we have a snazzy new messaging system for the accounts that has just gone live. (Yipeeee)

We have taken user feedback into account and made a brand new system so that messaging is more of a joy than a pain to use. This includes clearer symbols and improved usability throughout.

There still may be a few nasty new bugs in this new build, so we would really appreciate your help in finding them and making it run as smoothly as possible.

Could you please post any bugs you find relating to this update into the comments below. Or why just not send us a mail using... well this update ;)

Our fans are really important to us so we strive to improve and expand the accounts on a regular basis. Hopefully it being Friday the 13th won't curse us with too much bad luck and things won't break into the weekend. =)

by Jon

Hey, Nitromians.

We were both surprised and pleased today to see that our game Icebreaker: A Viking Voyage has been featured in two category's on the App store.
It is listed in both the "what we're playing" and "Huggable Heroes" sections. (Who wouldn't want to hug a smelly hairy Viking?)

If you haven't had the chance to check out our first iPhone game then you can check it out here:

For those of you patiently waiting in the wings for an Android version. Don't worry... it is still going full speed ahead. We really don't want it to be a buggy sloppy port. And with literally dozens of devices to work with its a LOT of work and this takes time.
We will set a release date for this as soon as we feel that its finished. Hopefully you will all find that is is well worth the wait.

by Jon

New Avatars!

Hi Nitromians!

We have just released a fresh batch of avatars for you to find!

There are some really awesome avatars in this update, but we don't want to spoil anything for you.

Have fun collecting them all! :D

by Tom

Play Pivot!

Hi Everyone!

We have chosen the game Pivot by PodBot as our choice for this week's Pixel Love!

Solving the puzzles in Pivot revolve around turning the screen in 90 degree increments to collect the chests that have been placed throughout the various rooms.

As you may know by now, we really like the look of well drawn chunky pixel art in games and in Pivot this is no exception. The navigation gameplay mechanic in this one was a challenge at first. After a while of rotating the environment, you realise that some of the rooms require you to remember what was in the previous room. You then rotate your current room to the correct orientation and jump onto the chest in the previous.

We feel this game is very well executed and deserves to be this week's Pixel Love game.

Play Pivot: Click Here!

Have fun, we'll see you next week for more Pixel Love!

by Tom

Friday Update!

Hey Nitromians!

It's Friday, time for another update.

Next week we have a new batch of avatars for you to find and collect. Also Tom has been working hard on improving the messaging system on the accounts. It's looking snazzier than ever with a bunch of new features! We aim for this to be released later next week. Of course there will be another Pixel Love treat for you as well on Monday.

We are always looking for ways to enhance the accounts and user experience, so has any body got any suggestions for things they would like to see improved?

See you next week! :)

by Jon

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