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Hey Nitrominas,

As a little Friday treat (for those who just don't like to read) we though we'd show off Rustbuckets Endless dungeon in all its glory. A different experience EVERY time you play! 

Only the bravest monster slayers will survive to room 10+! 

EDIT: There WILL be some sort of training level based campaign to introduce players into the carnage of the turnbased endless dungeon. We will show more of this soon!

We are also planning a larger Level based series of updates that will flesh out the stages into a much larger campaign with new themes and traps being introduced. Much like the original game, but bigger and better. 

by Jon


Hey Nitromians,

It's been a while since we have posted... we'll anything really. The good news is that it's not because we have been slacking off. In-fact, we are working harder than ever on a whole bunch of brand new exciting games.

You already know about Rustbucket and Gopogo, But we also have another two games in the early stages of development. We are as ever remaining tight lipped about them for now, but stay tuned to hear more about these in the coming weeks.

Now back to the games you already know are coming!

Beneath The Lighthouse - We were really pleased with the response on this game. We really do love and appreciate all of our fans and try our best to update and get it working on as many devices as possible. This w…


More bug squishing!

Hey Nitromians,


EDIT: ver 1.0.5 fixes another few bugs that have reared there ugly heads on Android.


*The latest update is available to download now on GooglePlay (ver 1.0.5) *

* The iOS update will go live as soon as it's gone through apples approval system * 

Fixes include:


- Sound bug fix, bg noise was playing when muted over some devices. you can now listen to your misic in peace.

- Sound improvement. The sounds were out of balance on Android because of the Mono formatting options in Unity. You should now experience balanced in volume for all sound throught the game.

*(ver1.0.4)* or newer

- Fixed skip button and freezing bug at the start of thegame.

- Optimized level 14 to run a little better on sl…


Hey Nitromains.

WAHOO! After much hard work, Beneath the Lighthouse is available on the brand new Apple TV. It even has snazzy controls in which you spin the world with your thumb, neat!

More news on other games next week. =)

by Jon

Extended Trailer!

Hey Nitromians,

For anyone who missed yesterdays big release of Beneath the Lighthouse it's OUT NOW and available on GooglePlay and the Appstore for free.

We are very pleased by peoples positive response's so far and are really looking forward to any 'reviews' or 'fan-art' (*nudge nudge wink*) that appear over the coming weeks.

- Any kind reviews especially on iOS would be much appreciated-
We plan to include one review quote from a fan in the apps description alongside any nice site review scores, so who knows you could have your name up in lights for all to see.

We are listening to complaints about the game crashing on some peoples devices. We are going to do more tests on an ipod5G and try our best…


Hey nitromians,

Our puzzle action roller Beneath the Lighthouse is now available to download on your devices.

Get the game for your device here!

Android users - We have updated the App through the Google Playstore so please make sure you have the latest version (1.0.3)

We have had a handful of complaints about crashes (so far usually on lower end devices). The game should technically work on most androids who run 4.0.3 and up. If you can please give us details on where the app has crashed, as-well as your device model and version number. We will try our best to get it working on as many devices as we can, but unfortunately there are no guarantees.

iOS users - require iOS6 or later and iPhone5, iPad3, iPadmini2, iPod5G or later! It …


Hey Nitromians,

Beneath the Lighthouse is out TOMORROW across your mobile devices, so you wont have to wait long to discover all of the devious traps that lie beneath the lighthouse.

As you can see from the Gif our round headed protagonist isn't the ONLY thing that like to roll. Unfortunately for him, its some huge abandoned sea mines. =(

FUN FACT! did you know that beneath the lighthouse has a Speed run system in place, with Gold, Silver and Bronze reward for the fastest possible times? It's going to be a REAL challenge to get all gold across the board.

More news about Beneath The Lighthouse and our other projects soon.

Happy gaming. 

by Jon

Only 2 days to go!

Hey Nitromians,

We are gearing up to the big release of Beneath the Lighthouse with some mouth watering gif's. In the first of which we can see our large headed protagonist discovering a brand new trap 'the auto winch'.

The player can spin a level around using their finger, but the winch will always rotate the level back to it's original position. This makes for some tricky action/puzzles later on, as you have to 'pre' spin the stage the correct amount to pass a number of nasty hazards.

We are really excited about this release and we hope you are too. So if you'd like to help us spread the word, then please share the news with your friends.


by Nitrome

Hey Nitromians,

Beneath The Lighthouse Trailer!

Check out the trailer for our upcoming atmospheric action/puzzle title Beneath the Lighthouse. It should be "fingers and toes crossed" available for FREE across your mobile devices THIS WEEK!

We are highly optimistic that a premium version might be available on the brand NEW apple TV for its big Friday launch as-well. We are super proud at how well it turned out and that we have finally managed to get a game onto an 'actual' Television is pretty cool.

Finally we are aiming to get a Unity version on our site ASAP with as little gap as we can manage. It is quite a fiddly process though so please be patient.  

More news on BTLH and other games soon. =3



by Nitrome

Infinity inc Pixellove!

Hey Nitromains,

I have been listening to your cries in the blog for this weeks missing Pixellove, so without further ado...

Play infiniy inc, by The Shpufa's

Infinity inc, a derelict and deadly facility. (Made for what I can only assume as some sort of sadistic test chamber).

You and your trusty disposable clones must use your grey matter and a bit of good old sacrifice to fight your way through the chambers.

***WARNING!*** this one does contain quite a few low rez red pixels and some crude humour. You have been warned, anyone who is afraid of red squares then this is not for you!

A polished experience with solid atmospheric effects, sound and some neat puzzle makes this a worthy addition to Pixellove.

Let us know what you think of Infinity inc in the comments below.

Happy gaming.



by Jon

Pixelove, Serious Dave!

Hey Nitromians,

Todays pixelove is Serious Dave by developers 08--n7.r6-79.84 and Stranger087 (I know, catchy names huh!)

The story goes like this. Hell Bunny has kidnapped all of the innocent babies and is using them to open up an evil portal.

Its Your task, a bearded guy called Dave to save the day.

Serious Dave is an Endless runner with a difference. The difference being the sheer amount of depth and additional content outside of the usual 'reach as far as you can'.

Varied Quests and challenges, Achievements, Unlockable content, Upgrades, Cut-scenes and even levels that add objectives the second and third time around.

There is a lot to love here and if you're a fan of retro pixelart and chip tunes then you'll have a blast with this.

Happy gaming.  

by Jon

Hey Nitromians,

We have been hard at work on our upcoming turn based Roguelike RustBucket. We are really excited about this one and have been adding a whole bunch of new themes, baddies and traps (which we'll be showing some off later).

We are keeping lots of the game features under wraps, but for now we wanted to show off this neat little new feature.

In the game you can rescue villagers that litter the dungeon environments. However being the hero of the game, you can help out your fellow human by using your handy Fulton technique to whisk them out of harm’s way. (MetalGear style)

As a reward for saving them from slaughter you are rewarded with a shiny gold coin.

Further down the line you will experience other types of villagers. Some of the younger more agile ones which make their own attempt to escape in the usual turn-based fashion.

RustBucket to the rescue!

Enjoy the Gif and please Retweet on twitter if you can and help spread the word.

Happy gaming. :) 


by Jon

Insane and Zen Update!

Hey Nitromians,

WAHOO! We have just released a brand new update to our super popular Magic Touch!

This update brings you two brand new modes INSANE and ZEN! Both bringing separate spellbinding challenges. 

Insane mode is exactly what it says on the tin. SUPER HARD and LOTS of fun. With some brand new shapes to master, the speed cranked up to 11 and purple knights and the king are more EVIL than ever. Perfect for short bursts of play and people who like a challenge and to brag about there impressively low high scores.

Zen mode is built for those who just want to play the game without any of the added distractions. Gone are the purple knights and collectable spells slots that take way to much brainpower. Start off at a reasona…


Hey Nitromians,

I have had a MEGA list of things to catch up on since returning from my holiday, meaning Mondays Pixelove slightly later than usual, apologies.

This week’s Pixelove shunts us WAAAY back to 2006, ah those were the good old days of Browser gaming.

Acid Factory by Miniclip. There has been a huge chemical leak at the factory and its up to our hero Harry to clean it up. Unfortunately for him there is a whole bunch of traps, mutants and well... ACID to deal with in the process!

Fun fact! the artwork for this game was commissioned by Miniclip from the ever so talented artist Gary J Lucken (aka Army of Trolls). Back in the day I really used to stare at his art and drool. Anyway, let me know what you think of Acid Factory in the comments below.

Happy Gaming Everyone!

P.S Next week’s Pixelove shouldn’t be late as I've already picked on out. ;)


by Jon

Beneath the Lighthouse

Hi Nitromians, 

so as a final post for the week I thought I would share a bit of promo art we created recently for the game. The game itself is getting close to complete now so we should be ready to submit to the stores pretty soon. We will have more news to share about the game between submitting and release.

Have a great weekend everyone! Right now back to the game!

by Mat

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