Hi Nitromians!
We have been sent another video created by the Nitromian that sent in the first 'Nitrome in Dominoes' video, Alex!
This time Alex has created many of our characters in domino form, including Test Subject Blue and The Chiseller!
Nitrome in Dominoes 2: Click Here!
Thanks again Alex for creating more awesome domino art work!
If you have any fan art you have made about Nitrome please do send it in! We love everything we get sent especially if it is our work applied to something we have never seen before. We will feature the best, most striking and most unusual pieces in our blog.
Wow - we have some pretty awesome fan art to show you today Nitromians!
The art is in the form of... ...dominoes!
This video was made by a Nitromian that goes by the alias of 10asti10 on youtube as a tribute to Nitrome reaching 100 games!
The video title tells us that there are 3776 dominoes in the video, that must have taken a lot of time to set up! We thought this video was really cool!
Nitrome in Dominoes: Click Here!
Thanks a lot Alex, we can see the hard work that went into that design! :D
If you have any fan art you have made about Nitrome please do send it in! We love everything we get sent especially if it is our work applied to something we have never seen before. We will feature the best, most striking and most unusual pieces in our blog.
Hope you all have had a great holiday. We are back in Nitrome towers now refreshed and bursting with lots of ideas for 2012.
Over the break the all knowing folk at Edge magazine online have been very kind in their 2011 Friday game roundup in which Nitrome won The Endless Reliability Award.
Many thanks Chris Donlan.
Edge Friday Game Round Up - Click Here!
We will be updating the blog with more news this week so come back then for more Nitrome goodness.
Well that’s it for another year folks, it has been a great year for gaming in 2011.
Nitrome will be back in the office on Tuesday 3rd January with some more exciting gaming news. We hope you enjoyed our new winter games half as much as we did making them.
Lockehorn: Click To Play!
Rubble Trouble Moscow: Click To Play!
We are really excited about the upcoming year and have a ton of fantastic games and surprises for you in the upcoming months. Look forward to some surprise sequels, major site updates and more secret stuff in 2012.
Have a great holiday Nitromians, and merry xmas from all of the Nitrome team!
Hi Nitromians!
Woah! There are now over 80,000 of you taking part in our Facebook Community! That's awesome!
A big thank you goes out to everyone for being part of the community, showing your support and playing our games!
If you haven't yet joined us over at Facebook, feel free! We'll keep you up to date on all things Nitrome!
Nitrome Facebook Page: Click Here!
We also have a Twitter page if you would like to follow us on there.
Nitrome on Twitter: Click Here!
Once again we have another update...
More bugs fixed, the game is so big that it was causing memory issues in flash... hopefully this should sort out the biggest remaining bugs.
Thanks all! :0)
Play Nitrome Must Die: Click Here!
Hey Nitromians!
We've noticed that there are now over 70,000 of you all getting involved in the Facebook community!
That really is fantastic!
Thanks so much to everyone for playing our games and being apart of the Nitrome community.
If you haven't yet joined the Facebook community and would like to, click the link below!
Nitrome Facebook Page: Click Here!
We also have a Twitter page, if you would like to follow us for tweets and updates feel free!
Twitter: Click Here!
Hi Nitromians!
We've fixed more bugs in Nitrome Must Die!
Fixes include:
Boomerang looping sound bug.
The Mirror Image level lag bug has now been fixed.
Instructions for when bitten by a critter -shake it baby!
Barrels are more powerful because we thought they were a little weak.
Characters bounce a little higher when landing on spikes to help players get to safety.
We're still looking into any tweaks or bugs, so your feedback is always welcome.
Play Nitrome Must Die: Click Here!
Thanks y'all!
After reading all your comments regarding Nitrome Must Die, we thought we'd elaborate on a few things...
First of all we'd like thank all those who gave us lots of constructive criticism and support for the game. We wanted to point out a couple of things that may have confused a few of you.
Level saving:- Levels are grouped into sets of 10, your levels are saved after each boss is beaten. This is because we wanted a certain amount of randomisation to the game to add to the replay value and also to keep the score gamble element unpredictable.
Levels unlocking:- There aren't any levels specifically that can be unlocked once completed, within each set there are more levels than 10 therefore each time you play you might experience a different game. We've been hard at work fixing some of the bugs and will continue to do so after the weekend if anymore occur, so please bear with us.
Nitrome Must Die fixes include:
- In game help screen
- Level Select Screen (with a little more explanation)
- Player keys are saved for when players come back to the game
- Play key selection has been made a little easier to use. So if player 1 wants to use the arrow keys it won't stop them.
- Volume changes to some sound effects and a couple of other in-game bugs that were mentioned
Hope you enjoy Nitrome Must Die, have a great weekend!
Play Nitrome Must Die: Click Here!
Ladies and gentlemen we are very proud to introduce to you our 100th game...
Play one player or two player co-op and bring down Nitrome. Spot the characters and weapons from our 99 previous titles.
Take down 10 bosses, play through 100 levels, but be warned even when you've completed the game you may not have seen all the levels!
We've worked hard to get this release out as soon as we possibly could, so if there are any bugs, as always please let us know and we'll fix them asap.
Enjoy this frantic blast of a game, and don't forget to read our previous post if you need help in the scoring system.
Thanks all... have fun! :0)
Nitrome Must Die: Click to Play!