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Nitromian 317
Offline

  • United States
  • 14 November
  • Male
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  • Friends
    33
  • Comments
    122
  • Games Played
    144

Comment

I gotta say, I kind of was hoping that the Gopogo update would just completely remove the lives system altogether. For what it is, I'm actually glad the lives system in the game has never been as bad as it easily could have been in the hands of a greedier developer, but still, it's so unnecessary. The game is hard enough without having to have lives to worry about. If they could get rid of the hearts in Beneath the Lighthouse, I can't see why they can't do the same for Gopogo. It would actually make more sense in my mind, and I think it would improve the game a good deal. I think a lot of people probably feel the same way.
Commented on Article Ultimate Briefcase - Coming Soon!, 2 years ago Report Reply

Comment

The game's pretty awesome, but one thing I'm a bit unclear on is why in the endless mode there are two doors to leave each room, one that gives you one point and one that doesn't. I just don't see the point. Do the plain doors just open up another room that's roughly the same difficulty as the previous room? Another thing is that I feel like enemies should also drop coins. I guess you guys will probably implement that when the coins actually have a point.
Commented on Article RustBucket OUT NOW!, 2 years ago Report Reply

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They've already mentioned a couple of times that they were going to have it release before Christmas, so next week is probably when it's going to come out.
Commented on Article PARTY!, 2 years ago Report Reply

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Wow, that's fantastic! It's kind of funny, though, that Gunbrick isn't even my favorite game that you guys have released this year. My personal favorite is actually Beneath the Lighthouse. Still, if you had to have only 1 game make it into the Best Of list, Gunbrick is a good pick.
Commented on Article Best game of 2015!, 2 years ago Report Reply

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YES!!! It's going to truly be procedurally-generated, and not just randomly selected pre-made scenarios. That is exactly what I was hoping for. This one's going to be great!
Commented on Article Rustbuckets Endless dungeon!, 2 years ago Report Reply

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This is a freaking awesome idea, guys. Procedurally-generated dungeon crawlers are so fun. As long as there's enough room layouts so that you don't end up seeing a lot of the same ones over and over, this is going to be something I know I'm gonna get addicted to.
Commented on Article Rustbuckets Endless dungeon!, 2 years ago Report Reply
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