<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="/blog/styles.css" ?>
<rss version="2.0">
   <channel>
      <title>Nitrome News</title>
      <link>http://www.nitrome.com/</link>
      <description>Current and upcoming Nitrome Gaming Goodness</description>
      <language>en-us</language>
      <pubDate>Mon, 16 Mar 2026 03:22:19 GMT</pubDate>
      <lastBuildDate>Mon, 16 Mar 2026 03:22:19 GMT</lastBuildDate>
      <copyright>(c) Copyright 2007 - 2026, Nitrome Limited</copyright>
      <docs>http://blogs.law.harvard.edu/tech/rss</docs>
      <generator>Nitrome Article Editor 2.0</generator>
      <webMaster>admin@nitrome.com</webMaster>
   <item><title>Over 30 More HTML5 Games!</title><link>http://www.nitrome.com/blog/articles/1433/</link><description>&lt;p&gt;&lt;a href="https://www.nitrome.com/html5-games/" title="Over 30 More HTML5 Games!"&gt;&lt;img src="//cdn.nitrome.com/images/uploads/1433-1668368493-Screenshot 2022-11-11 at 14.27.35.png" alt=""/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Great news!&lt;/p&gt;&#xD;
&lt;p&gt;Through our partnership with Poki and Away3d we have over 30 more of our legacy Flash games converted to run in HTML5! You can check them out on our website here: &lt;a href="https://www.nitrome.com/html5-games/" target="_self"&gt;https://www.nitrome.com/html5-games/&lt;/a&gt;&lt;/p&gt;</description><image>//cdn.nitrome.com/images/uploads/1433-1668368493-Screenshot 2022-11-11 at 14.27.35.png</image><pubDate>Mon, 14 Nov 2022 00:37:57 GMT</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/1433/</guid></item><item><title>Leap Day Winter Update!</title><link>http://www.nitrome.com/blog/articles/1421/</link><description>&lt;p&gt;Hi Nitromians,&lt;/p&gt;&#xD;
&lt;p&gt;&lt;span style="font-size: 7.5pt; font-family: Verdana, sans-serif; background-image: initial; background-position: initial; background-size: initial; background-repeat: initial; background-attachment: initial; background-origin: initial; background-clip: initial;"&gt;Christmas is nearly upon us and that means we have some juicy new content to entertain you through the holidays. First up we have just launched a big new winter update for our Leap Day game. Every day this week we have a special winter day to play through and each one will introduce a special new mechanic. There are also two new themes to enjoy and some new winter themed music too!&lt;/span&gt;&lt;span style="font-size: 7.5pt; font-family: Verdana, sans-serif;"&gt;&lt;/span&gt;&lt;/p&gt;&#xD;
&lt;p&gt;&lt;iframe src="https://www.youtube-nocookie.com/embed/ofv7Rcl9Kro" width="503" height="315" frameborder="0"&gt;&lt;/iframe&gt;&lt;/p&gt;&#xD;
&lt;p&gt;&lt;span style="font-size: 7.5pt; font-family: Verdana, sans-serif;"&gt;There is also a special little surprise waiting for you on another special day sometime in the future so keep your eyes peeled for that :)&lt;/span&gt;&lt;/p&gt;&#xD;
&lt;p&gt;Download now:&lt;/p&gt;&#xD;
&lt;p&gt;&lt;a title="Apple App Store" href="https://itunes.apple.com/gb/app/leap-day/id1083451870?mt=8" target="_blank"&gt;Apple App Store&lt;/a&gt;&lt;/p&gt;&#xD;
&lt;p&gt;&lt;a title="Google Play Store" href="https://play.google.com/store/apps/details?id=com.nitrome.leapday&amp;amp;hl=en_GB" target="_blank"&gt;Google Play store&lt;/a&gt;&lt;/p&gt;&#xD;
&lt;p&gt;Have fun!&lt;/p&gt;</description><image></image><pubDate>Thu, 22 Dec 2016 17:59:51 GMT</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/1421/</guid></item><item><title>Leap Day Update 2!</title><link>http://www.nitrome.com/blog/articles/1414/</link><description>&lt;p&gt;Hi Nitromians,&lt;/p&gt;&#xD;
&lt;p&gt;we are hard at work on the second content update for Leap Day! This time there are going to be new backgrounds, new level chuncks and new music!&amp;nbsp;&lt;/p&gt;</description><image>http://cdn.nitrome.com/images/uploads/1414-1466095399-Leapday_new_backgrounds_promo.png</image><pubDate>Thu, 16 Jun 2016 21:41:01 BST</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/1414/</guid></item><item><title>Leap Day - Update 1!</title><link>http://www.nitrome.com/blog/articles/1412/</link><description>&lt;p&gt;&lt;span style="color: #1d2129; font-family: helvetica, arial, sans-serif; font-size: 14px; line-height: 18px; white-space: pre-wrap;"&gt;Leap Day Update 1 is now live! It contains 43 gifts for you to unlock for completing cups in Leap Day. So get it now and start collecting! &lt;/span&gt;&lt;/p&gt;</description><image>http://cdn.nitrome.com/images/uploads/1412-1465838059-cross_promo_ad_leap_day_update_1.png</image><pubDate>Mon, 13 Jun 2016 22:05:46 BST</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/1412/</guid></item><item><title>Green Ninja On Amazon!</title><link>http://www.nitrome.com/blog/articles/1345/</link><description>&lt;p&gt;&lt;a href="http://www.amazon.co.uk/Nitrome-Limited-Green-Ninja-Year/dp/B01240SLNG/" title="Green Ninja On Amazon!"&gt;&lt;img src="http://cdn.nitrome.com/images/uploads/1345-1437470337-greenninjaamazon.png" alt=""/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Hey Nitromians,&lt;/p&gt;&#xD;
&lt;p&gt;Today Green Ninja has been released on the Amazon App Store.&amp;nbsp;&lt;/p&gt;&#xD;
&lt;p&gt;&lt;a href="http://www.amazon.co.uk/Nitrome-Limited-Green-Ninja-Year/dp/B01240SLNG/"&gt;Click Here Now To Download!&lt;/a&gt;&lt;/p&gt;&#xD;
&lt;p&gt;We hope you can help save the frog from the evil clutches of the Ninjas.&lt;/p&gt;&#xD;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&#xD;
&lt;hr /&gt;&#xD;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&#xD;
&lt;p&gt;Oh and before I forget did we mention that Vault! will also be live tomorrow.&lt;/p&gt;&#xD;
&lt;p&gt;Watch this space for updates.&amp;nbsp;&lt;/p&gt;&#xD;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&#xD;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description><image>http://cdn.nitrome.com/images/uploads/1345-1437470337-greenninjaamazon.png</image><pubDate>Tue, 21 Jul 2015 14:13:21 BST</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/1345/</guid></item><item><title>Magic Touch Update 3!</title><link>http://www.nitrome.com/blog/articles/1341/</link><description>&lt;p&gt;&lt;iframe src="https://www.youtube.com/embed/1Fp13w6C8lE" width="503" height="315" frameborder="0"&gt;&lt;/iframe&gt;&lt;/p&gt;&#xD;
&lt;p&gt;Hi Nitromians&lt;/p&gt;&#xD;
&lt;p&gt;Today we are happy to give you a new update to Magic Touch Wizard For Hire.&lt;/p&gt;&#xD;
&lt;p&gt;Update 3 to Magic Touch brings with it a whole new game mode &lt;strong&gt;'Time Attack'&lt;/strong&gt;! No longer do you have to worry about those pesky knights reaching the floor now it's all about the clock. Kill as many knights as you can before the time runs out and make combos to gain time back. Make sure to watch out for the new Spider Knights bomb attacks!&lt;/p&gt;&#xD;
&lt;ul&gt;&#xD;
&lt;/ul&gt;&#xD;
&lt;p&gt;&lt;a href="/mobile/?app=magictouchmobile"&gt;Click here&lt;/a&gt; to download the update now.&lt;/p&gt;</description><image></image><pubDate>Wed, 15 Jul 2015 19:51:34 BST</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/1341/</guid></item><item><title>Oh a Lovely dovely Update!</title><link>http://www.nitrome.com/blog/articles/1142/</link><description>&lt;p&gt;&lt;a href="http://www.8bitdoves.com/get-app/" title="Lovely dovely!"&gt;&lt;img src="http://cdn.nitrome.com/images/uploads/1142-1409756325-8Bitdoves_update!.png" alt=""/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Hey Nitromians,&lt;/p&gt;&#xD;
&lt;p&gt;We have posted an update to &lt;a title="Get 8Bit doves!" href="http://www.8bitdoves.com/get-app/" target="_blank"&gt;8Bit Doves&lt;/a&gt;&amp;nbsp;which has fixed several issues that we've spotted in its initial release.&lt;/p&gt;&#xD;
&lt;p&gt;-Players can now replay ANY level that they have completed without having to restart the pack all over. This really helps the replay value collecting all of the doves.&lt;/p&gt;&#xD;
&lt;p&gt;-Sounds added to the ending&lt;/p&gt;&#xD;
&lt;p&gt;-Added a few more doves on empty levels&lt;/p&gt;&#xD;
&lt;p&gt;-New useful interface bar to show number of doves per level and level number.&lt;/p&gt;&#xD;
&lt;p&gt;As you can see in the blog pic we have also changed the App icon from a simple dove to a more dynamic pose including the main protagonist. We had feedback that the simple pixelated dove might give the impression to users browsing on the stores of a super simple (Flappy Bird Esq) game that they might not tap on.&amp;nbsp;&lt;/p&gt;&#xD;
&lt;p&gt;You can get this update on &lt;a title="Get 8BitDoves Googleplay!" href="https://play.google.com/store/apps/details?id=com.nitrome.eightbitdoves" target="_blank"&gt;Google Play&lt;/a&gt; store now and &lt;a title="Get 8Bit Doves iOS!" href="https://itunes.apple.com/us/app/8bit-doves/id891716357?ls=1&amp;amp;mt=8" target="_blank"&gt;App Store&lt;/a&gt; as soon as it has been approved (our best guess is a few days)&lt;/p&gt;&#xD;
&lt;p&gt;What do you all think of the new icon design and update?&lt;/p&gt;&#xD;
&lt;p&gt;Enjoy, and please remember to spread the Dove in any way you can. ;)&amp;nbsp;&lt;/p&gt;</description><image>http://cdn.nitrome.com/images/uploads/1142-1409756325-8Bitdoves_update!.png</image><pubDate>Wed, 03 Sep 2014 15:05:04 BST</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/1142/</guid></item><item><title>Icebreaker Update</title><link>http://www.nitrome.com/blog/articles/1055/</link><description>&lt;p class="MsoNormal"&gt;Hi Nitromians,&lt;/p&gt;&#xD;
&lt;p class="MsoNormal"&gt;Great news! The issue we were having with Icebreaker on iOS has finally (after a bit of a wait) been resolved. If you check the App store right now you can see that both the HD and regular versions of Icebreaker: A Viking Voyage are now listed on Nitrome&amp;rsquo;s account&amp;hellip; yay!&lt;/p&gt;&#xD;
&lt;p class="MsoNormal"&gt;So what now?&lt;br /&gt; &lt;br /&gt; Well, we are now going to submit the update to the various app stores for review. Once they have approved the game, we will let you all know an official release date.&lt;/p&gt;&#xD;
&lt;p&gt;Not long to wait now!&lt;/p&gt;&#xD;
&lt;p class="MsoNormal"&gt;&lt;br /&gt; &lt;!--[if !supportLineBreakNewLine]--&gt;&lt;br /&gt; &lt;!--[endif]--&gt;&lt;/p&gt;</description><image>http://cdn.nitrome.com/images/uploads/1055-1397746636-Icebreaker_update_blog.png</image><pubDate>Thu, 17 Apr 2014 15:38:59 BST</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/1055/</guid></item><item><title>EULA, DMCA &amp; Terms Update</title><link>http://www.nitrome.com/blog/articles/1049/</link><description>&lt;p&gt;Hey Nitromians,&lt;/p&gt;&#xD;
&lt;p&gt;We have updated our &lt;a href="/eula/" target="_blank"&gt;EULA and Terms of Service&lt;/a&gt;&amp;nbsp;and &lt;a href="/dmca/" target="_self"&gt;DMCA Policy&lt;/a&gt;, which we know that some of you may find a bit boring while reading, but please do. You can find them &lt;a href="/eula/" target="_blank"&gt;here&lt;/a&gt;&amp;nbsp;and &lt;a href="/dmca/" target="_self"&gt;here&lt;/a&gt;. :)&lt;/p&gt;&#xD;
&lt;p&gt;The most interesting section for fans is probably section 8 of the EULA page.&lt;/p&gt;&#xD;
&lt;p&gt;&lt;strong&gt;TL; DR of section 8 of EULA&lt;/strong&gt;&lt;/p&gt;&#xD;
&lt;p&gt;You can upload "Let's Play" videos with ads on YouTube, create fan art and create non-commercial mods of Nitrome content. We really love seeing your artistic ideas and takes on our stuff and we may even feature the best work we find/get sent in our blog.&lt;/p&gt;&#xD;
&lt;p&gt;Also, if you spot any typos in the EULA or DMCA pages, please let us know and we'll fix them because we know that from time to time we can sometimes accidentally a whole sentence!&lt;/p&gt;&#xD;
&lt;p&gt;Thanks for reading the End User License Agreement, DMCA Policy and Terms of Service!&lt;/p&gt;</description><image></image><pubDate>Fri, 11 Apr 2014 10:08:27 BST</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/1049/</guid></item><item><title>Avatar Advent Calendar</title><link>http://www.nitrome.com/blog/articles/984/</link><description>&lt;p&gt;Hi Nitromians,&lt;/p&gt;&#xD;
&lt;p&gt;So we&amp;rsquo;re another week into the &lt;a title="Avatar Advent Calendar" href="/profile/avatar/" target="_blank"&gt;Christmas Avatar Calendar&lt;/a&gt; but there's still plenty more to come. We are thrilled to see how you all have got involved and really enjoyed seeing all the conversations you are having with each other in our blog!&lt;/p&gt;&#xD;
&lt;p&gt;We hope you continue to enjoy them and like last week, if you have any suggestions on what you want to see let us know... we certainly are looking at what you all say.&lt;/p&gt;&#xD;
&lt;p&gt;:0)&lt;/p&gt;</description><image>http://cdn.nitrome.com/images/uploads/984-1386956073-9daystilchristmas_236.png</image><pubDate>Sat, 14 Dec 2013 12:29:22 GMT</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/984/</guid></item><item><title>Cheese Dreams updated (ver 2.0)</title><link>http://www.nitrome.com/blog/articles/979/</link><description>&lt;p&gt;Hey Nitromians,&amp;nbsp;&lt;br /&gt;&lt;br /&gt;We have been hard at work fixing a few issues you all have been having in our recent game release &lt;a title="Cheese Dreams: New Moon" href="/games/cheesedreamsnewmoon" target="_blank"&gt;Cheese Dreams: New Moon&lt;/a&gt;. Please make sure that you are playing the latest version (ver 2.0) which is displayed on the games title screen.&amp;nbsp;&lt;/p&gt;&#xD;
&lt;p&gt;Updated:&lt;/p&gt;&#xD;
&lt;p&gt;-Levels have been optimised to combat slow down.&lt;/p&gt;&#xD;
&lt;p&gt;-Avatar bugs have been fixed.&lt;/p&gt;&#xD;
&lt;p&gt;-New "fall off the screen" death sound effect added.&lt;/p&gt;&#xD;
&lt;p&gt;-Fixed replay star count bug, to prevent high score cheating!!!&lt;/p&gt;&#xD;
&lt;p&gt;-Touchy full screeen now has black borders instead of white. &amp;nbsp;Because it looks better :0)&lt;/p&gt;&#xD;
&lt;p&gt;To play Cheese Dreams: New Moon &lt;a title="Cheese Dreams: New Moon" href="/games/cheesedreamsnewmoon" target="_blank"&gt;click here&lt;/a&gt;.&lt;/p&gt;&#xD;
&lt;p&gt;Thanks for your patience whilst we ironed out a few blog issues. Happy gaming. ;D&lt;/p&gt;</description><image>http://cdn.nitrome.com/images/uploads/979-1386688450-new_moon_ver2.0.png</image><pubDate>Tue, 10 Dec 2013 15:31:24 GMT</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/979/</guid></item><item><title>What? No Pixel Love?</title><link>http://www.nitrome.com/blog/articles/978/</link><description>&lt;p&gt;Hi Nitromians,&lt;/p&gt;&#xD;
&lt;p&gt;We have unfortunately not been able to put up a pixel Love for you yesterday as Tom who sorts that is ill. Sorry about that but hey sometimes people are ill right!&lt;/p&gt;&#xD;
&lt;p&gt;We have been looking at all of your feedback about &lt;a title="Cheese Dreams: New Moon" href="/games/cheesedreamsnewmoon" target="_blank"&gt;Cheese Dreams: New Moon&lt;/a&gt; in particular to a few bugs that people were pointing out to do with Avatars. We tried launching the new version yesterday but on testing it live, it seemed to crash so rapidly took it back down. JK is going to look at what is causing the issue and you should get the fix later today.&lt;/p&gt;&#xD;
&lt;p&gt;So this post was supposed to be about what we have fixed on Cheese Dreams but is now going to be about what we are fixing on Cheese Dreams so here we go:&lt;/p&gt;&#xD;
&lt;p&gt;We are fixing the bug that gives you the wrong Avatar when you collect the Planets&amp;hellip;.this was by far the main bug reported so we will be happy to get that one sorted&lt;/p&gt;&#xD;
&lt;p&gt;JK and Jon have been looking at some of the more performance heavy levels and bits of code and there has been some optimisation there. Some people reported that it ran slow so hopefully this will fix that.&lt;/p&gt;&#xD;
&lt;p&gt;There will also be a new sound fx for when you die falling off screen. Nobody actually reported this as an issue but it erked Jon and JK so they added it in!&lt;/p&gt;&#xD;
&lt;p&gt;We should have that up later today now... fingers crossed :0)&lt;/p&gt;</description><image>http://cdn.nitrome.com/images/uploads/978-1386670207-pixel_love_mat.png</image><pubDate>Tue, 10 Dec 2013 10:07:18 GMT</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/978/</guid></item><item><title>On the first week of Christmas, Nitrome gave to me</title><link>http://www.nitrome.com/blog/articles/976/</link><description>&lt;p&gt;We're 1 week through the Christmas Avatars now and I hope you agree that we have been quite devious with some of them :)&lt;/p&gt;&#xD;
&lt;p&gt;We are thrilled by the amount of comments being generated from this... it is beyond what we expected! So to spur on more debate which avatars are you expecting to see and which would you like to see...maybe you want to make your predictions maybe just requests for favourite characters we haven&amp;rsquo;t covered.&lt;/p&gt;&#xD;
&lt;p&gt;We would love to hear and even if it doesn't make it into the Christmas line up we likely would do any avatar that we see a lot of support for!&lt;/p&gt;&#xD;
&lt;p&gt;Avatars Page:&lt;a title="Avatars Page" href="/register/" target="_blank"&gt;Click Here!&lt;/a&gt;&lt;/p&gt;&#xD;
&lt;p&gt;You'll have to have an account to unlock these avatars, so if you haven't already got one, &lt;a title="Register Page" href="/register/" target="_blank"&gt;go here&lt;/a&gt; (it's free!)&lt;/p&gt;</description><image>http://cdn.nitrome.com/images/uploads/976-1386348399-avatars_update_blog.png</image><pubDate>Sat, 07 Dec 2013 10:30:39 GMT</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/976/</guid></item><item><title>Comment System Update!</title><link>http://www.nitrome.com/blog/articles/926/</link><description>&lt;p&gt;Hi Nitromians!&lt;/p&gt;&#xD;
&lt;p&gt;We have recently been busy working on improving the comments system used on our games, blog and comments pages.&lt;/p&gt;&#xD;
&lt;p&gt;We have introduced a new "more comments" button at the bottom of the comments. This lets you load in more comments without the need to leave the page that you are currently viewing.&lt;/p&gt;&#xD;
&lt;p&gt;We have also introduced a new notification that notifies you when someone has replied to one of your comments. When you click the notification, it should take you to the highlighted comment where you can view the conversation in full.&lt;/p&gt;&#xD;
&lt;p&gt;You can now also reply to replies in the comments section too.&lt;/p&gt;&#xD;
&lt;p&gt;If you have any bugs that you think we should know about or experiencing issues using your account, feel free to leave comments below or message us about them!&lt;/p&gt;&#xD;
&lt;p&gt;We want to make the experience as best as we possibly can. Thanks for your feedback and continued support everyone!&lt;/p&gt;</description><image>http://cdn.nitrome.com/images/uploads/926-1378226483-blog-comments-updated.png</image><pubDate>Tue, 03 Sep 2013 17:14:25 BST</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/926/</guid></item><item><title>Accounts Coming Next Week!</title><link>http://www.nitrome.com/blog/articles/889/</link><description>&lt;p&gt;&lt;a href="http://www.youtube.com/watch?v=lFdc2CNECsY" title="Accounts Coming Next Week!"&gt;&lt;img src="http://cdn.nitrome.com/images/uploads/889-1373036297-accounts-trailer-blog.png" alt=""/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Guess what Nitromians...&lt;/p&gt;&#xD;
&lt;p&gt;We're launching accounts next week! Hurray!&lt;/p&gt;&#xD;
&lt;p&gt;Check out Austin in this &lt;a href="http://www.youtube.com/watch?v=lFdc2CNECsY" target="_blank"&gt;Video&lt;/a&gt; using Nitrome accounts.&lt;/p&gt;&#xD;
&lt;p&gt;That's right, we are just about ready to start rolling out the accounts system for you all. We know it has been a loooong time coming (It was a pretty deep system update for us). Being as thorough as we have been should allow us to start introducing more features down the line more quickly.&lt;/p&gt;&#xD;
&lt;p&gt;As we spoke about this in previous &lt;a href="/blog/articles/844/" target="_self"&gt;account related articles&lt;/a&gt;,&amp;nbsp;this first revision will be the foundations upon which we will build.&lt;/p&gt;&#xD;
&lt;p&gt;One of the things you'll notice we focused on in the video is the ability to find Avatars in games. We have been getting a lot of enjoyment from adding these in to our games, we hope it translates into the experience you'll have when trying to find them all!&lt;/p&gt;&#xD;
&lt;p&gt;Again, we should also stress here that we really want to iron out any of those early bugs, that you inevitably find in any system this size, before we start loading down the servers with even heavier features. Game Saving for instance. No one wants to lose their game saves. Rest assured that we have already looked into this to find the best ways to handle saves ;)&lt;/p&gt;&#xD;
&lt;p&gt;Accounts Trailer: &lt;a href="http://www.youtube.com/watch?v=lFdc2CNECsY" target="_blank"&gt;Click Here!&lt;/a&gt;&lt;/p&gt;&#xD;
&lt;p&gt;Well enjoy the teaser video and as always, we'll catch you next week. Have a great weekend everyone!&lt;/p&gt;</description><image>http://cdn.nitrome.com/images/uploads/889-1373036297-accounts-trailer-blog.png</image><pubDate>Fri, 05 Jul 2013 15:37:15 BST</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/889/</guid></item><item><title>Friday Update!</title><link>http://www.nitrome.com/blog/articles/855/</link><description>&lt;p&gt;Remember when we said we wanted to bring you updates when we have something to say? Well, we have something to say! :)&lt;/p&gt;&#xD;
&lt;p&gt;Next week we will be bringing you the long awaited Test Subject Complete! So familiarise yourself now with the story of our favourite blue enzyme before the big finale!&lt;/p&gt;&#xD;
&lt;p&gt;Test Subject Blue: &lt;a href="/games/testsubjectblue/" target="_self"&gt;Click Here!&lt;/a&gt;&lt;br /&gt;Test Subject Green: &lt;a href="/games/testsubjectgreen/" target="_self"&gt;Click Here!&lt;br /&gt;&lt;/a&gt;Test Subject Complete Trailer: &lt;a href="http://www.youtube.com/watch?v=RWghcXtDHQY"&gt;Click Here!&lt;/a&gt;&lt;/p&gt;&#xD;
&lt;p&gt;p.s. we will also plan on giving you a little update on our iOS title Icebreaker: A Viking Voyage.&lt;/p&gt;&#xD;
&lt;p&gt;So until then, have a great weekend!&lt;/p&gt;</description><image>http://cdn.nitrome.com/images/uploads/855-1367600034-fridays-upcoming-news.png</image><pubDate>Fri, 03 May 2013 17:48:31 BST</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/855/</guid></item><item><title>Thursday Update!</title><link>http://www.nitrome.com/blog/articles/840/</link><description>&lt;p&gt;As the Easter weekend is on its way, we are going to be bringing you a Thursday Update!&lt;/p&gt;&#xD;
&lt;p&gt;We won't be back in the office until Tuesday next week, which means we won't be featuring a Pixel Love game next Monday.&lt;/p&gt;&#xD;
&lt;p&gt;Don't panic! I'm sure that we will think of something we can bring you next week, so we will see you all then!&lt;/p&gt;&#xD;
&lt;p&gt;Enjoy the long weekend everyone! :D&lt;/p&gt;</description><image>http://cdn.nitrome.com/images/uploads/840-1364490033-thursday.png</image><pubDate>Thu, 28 Mar 2013 16:49:53 GMT</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/840/</guid></item><item><title>Even more game announcements!!</title><link>http://www.nitrome.com/blog/articles/730/</link><description>&lt;p&gt;&lt;a href="http://www.nitrome.com/touchy/games.html" title="More Touchy Games!"&gt;&lt;img src="http://cdn.nitrome.com/images/blog/touchy-update3.png" alt=""/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&#xD;
&lt;p&gt;Holy moly! It&amp;rsquo;s busy busy busy!!!&lt;/p&gt;&#xD;
&lt;p&gt;We&amp;rsquo;ve grabbed a few minutes and added a couple more games into the &lt;a href="http://www.nitrome.com/touchy/games.html"&gt;Touchy game section&lt;/a&gt;. Each game brings something new to the Touchy catalogue&amp;hellip; oh we&amp;rsquo;re getting excited&amp;hellip; more news to come soon!&lt;/p&gt;&#xD;
&lt;p&gt;Touchy Games Section: &lt;a href="http://www.nitrome.com/touchy/games.html"&gt;Click Here!&lt;/a&gt;&lt;/p&gt;</description><image>http://cdn.nitrome.com/images/blog/touchy-update3.png</image><pubDate>Thu, 25 Oct 2012 05:00:00 BST</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/730/</guid></item><item><title>Cheese Dreams Demo Update!</title><link>http://www.nitrome.com/blog/articles/623/</link><description>&lt;p&gt;&lt;a href="http://www.nitrome.com/games/cheesedreamsdemo/" title="Cheese Dreams Demo"&gt;&lt;img src="http://cdn.nitrome.com/images/blog/cheesedreamsdemoupdatev2.png" alt=""/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&#xD;
&lt;p&gt;Hi Nitromians!&lt;/p&gt;&#xD;
&lt;p&gt;The core control mechanic has been updated in the &lt;a href="http://www.nitrome.com/games/cheesedreamsdemo/" target="_blank"&gt;Cheese Dreams Demo&lt;/a&gt; due to some of the helpful comments we received from our fans via the &lt;a href="http://www.facebook.com/nitrome" target="_blank"&gt;Facebook&lt;/a&gt; page.&lt;/p&gt;&#xD;
&lt;p&gt;We have changed the way the player reacts to bouncing on slopes. This change means it should be much easier to control yourself on pivoting platforms. We have updated the demo, so why not try out the improved control mechanic and let us know your thoughts?&lt;/p&gt;&#xD;
&lt;p&gt;Thanks for helping us during the games development!&amp;nbsp;If you would like to give us further feedback, feel free to join in using &lt;a href="http://www.facebook.com/nitrome" target="_blank"&gt;Facebook&lt;/a&gt;, &lt;a href="http://www.twitter.com/nitrome/" target="_blank"&gt;Twitter&lt;/a&gt; or &lt;a href="http://www.nitrome.com/contact" target="_blank"&gt;Email!&lt;/a&gt;&lt;/p&gt;&#xD;
&lt;p&gt;Cheese Dreams Demo: &lt;a href="http://www.nitrome.com/games/cheesedreamsdemo/" target="_blank"&gt;Click Here!&lt;br /&gt;&lt;/a&gt;Nitrome on Facebook: &lt;a href="http://www.facebook.com/nitrome" target="_blank"&gt;Click Here!&lt;br /&gt;&lt;/a&gt;Nitrome on Twitter: &lt;a href="http://www.twitter.com/nitrome"&gt;Click Here!&lt;/a&gt;&lt;/p&gt;</description><image>http://cdn.nitrome.com/images/blog/cheesedreamsdemoupdatev2.png</image><pubDate>Fri, 13 Apr 2012 05:00:00 BST</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/623/</guid></item><item><title>Game Page Changes</title><link>http://www.nitrome.com/blog/articles/599/</link><description>&lt;p&gt;Hi Nitromians,&lt;/p&gt;&#xD;
&lt;p&gt;Some of you have probably noticed that we are toying with the layout of the ads again on our game pages.&lt;/p&gt;&#xD;
&lt;p&gt;A while back, some advertising networks introduced a recommendation that required us to change our ad layout.&lt;/p&gt;&#xD;
&lt;p&gt;We weren't however able to run all of our networks within that layout and so the latest change is an attempt to rectify that.&lt;/p&gt;&#xD;
&lt;p&gt;Rest assured that if we decide to keep this layout, we will fill the space with something more useful and interesting! :)&lt;/p&gt;</description><image></image><pubDate>Thu, 23 Feb 2012 05:00:00 GMT</pubDate><guid isPermaLink="true">http://www.nitrome.com/blog/articles/599/</guid></item></channel>
</rss>
